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Old Aug 07, 2006, 04:58 PM // 16:58   #1
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Default Request For New Green Rurick's Rushing Blade

Please, Please Please, Anet give Ruick's Fiery Dragon sword Green status.
It'll be a small amendment, and will bring pleasure to Warriors everywhere..

Not sure on stats, but it would need to be something like
Fire dmg 15-22, health+30 while enchanted(for all the mending y'see)

Please...

Typo ftl

Last edited by Shanaeri Rynale; Aug 07, 2006 at 10:58 PM // 22:58..
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Old Aug 07, 2006, 06:18 PM // 18:18   #2
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15-122! WOW! I'm assuming that was a typo...

Wouldn't it be cool though if his blade contained an inherent fire dmg mod, but still had another mod? Like...

Rurik's FDS
15-22 Fire Dmg (req 9 Sword)
dmg +15% while enchanted
Sundering 20/20
health +30

I'm always up for new greens...
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Old Aug 07, 2006, 06:23 PM // 18:23   #3
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And make Rurick drop it on the last mission in Ring of Fire when you fight his undead corpse. That would give it some value since it does take a bit of time to get to that point in the mission.
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Old Aug 07, 2006, 07:05 PM // 19:05   #4
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Quote:
Originally Posted by MelechRic
And make Rurick drop it on the last mission in Ring of Fire when you fight his undead corpse. That would give it some value since it does take a bit of time to get to that point in the mission.
That would be awesome! And it's not like he needs it anymore, since he's dead and all (thankfully ).

/sign for the green idea
/sign for the way of obtaining it

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Old Aug 07, 2006, 07:16 PM // 19:16   #5
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Hmm...

Since he'd be undead when he dropped it, I'd rather it be 3:1 Vamp instead of 20/20 sundering.
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Old Aug 07, 2006, 07:19 PM // 19:19   #6
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Infusing life back into Tyria?
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Old Aug 07, 2006, 07:29 PM // 19:29   #7
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An FDS skinned vamp sword (of fortitude) would be tasty.
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Old Aug 07, 2006, 09:15 PM // 21:15   #8
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Quote:
Originally Posted by Hidden in the Mist
Infusing life back into Tyria?
Hey, why not? ANet's thrown a few bones to Tyrian players in the last month or two. We've seen the Totem Axe, Ice Breaker. Rotwing Bow and a that mesmer fan.

It's a low cost way to promote cross-pollination of Tyrian/Canthan players.
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Old Aug 07, 2006, 10:03 PM // 22:03   #9
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lol that would be fun, it might add alittle bit of life to the last mission again to
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Old Aug 07, 2006, 10:23 PM // 22:23   #10
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This was on page 22 of the forums lol: http://www.guildwarsguru.com/forum/s...php?t=10001555

It's the most detailed and in depth discussion thread so far about Rurik greens. I asked it there and I'll ask it again, but why are a few folk suggestin that it be +15% damage while enchanted? Enchants are easily removed, and if the reason's that it's for warriors then that doesn't make sense either since they're the first into a battle and therefore are the first targets for enchant removal if they have any on. Why not make it +15% damage while health >50% so it benefits everyone better in the long run?
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Old Aug 07, 2006, 10:47 PM // 22:47   #11
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i like the idea but did you say 9 req it should be more or less since it is end of game wep.
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Old Aug 07, 2006, 10:51 PM // 22:51   #12
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LFG Rurik Farming!
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Old Aug 08, 2006, 12:10 AM // 00:10   #13
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Quote:
Originally Posted by MelechRic
Hmm...

Since he'd be undead when he dropped it, I'd rather it be 3:1 Vamp instead of 20/20 sundering.
Yeah, and the mending would cover up that -1 regen on health
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Old Aug 08, 2006, 01:04 AM // 01:04   #14
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sounds awesome

/signed
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Old Aug 08, 2006, 01:37 AM // 01:37   #15
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Quote:
Originally Posted by MelechRic
Hmm...

Since he'd be undead when he dropped it, I'd rather it be 3:1 Vamp instead of 20/20 sundering.
well if he's undead then surely hes alive!

*edit
oh yeah, its a cool idea.

/signed

Last edited by Sleeper Service; Aug 08, 2006 at 01:39 AM // 01:39..
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Old Aug 08, 2006, 03:26 AM // 03:26   #16
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Quote:
Originally Posted by leon fire storm
i like the idea but did you say 9 req it should be more or less since it is end of game wep.
I like the idea of the vamp mod -- if it had that on top of the fire mod I would certainly agree with it being req 12 or whatever (doesn't Shiro's stuff have a higher req as well?).
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Old Aug 08, 2006, 03:46 AM // 03:46   #17
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It really should only have one mod, anything else is unbalanced and would force all the PvPers to kill Rurik to be able to play a sword warrior.
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